Abstract
Virtual gaming simulation is an innovative pedagogical approach to enhancing experiential learning. Case Western Reserve University and CVS Health's MinuteClinic teams, with funding from The John A. Hartford Foundation, developed a virtual gaming technology to educate advance practice providers about Age-Friendly Health Systems, 4Ms care: What Matters, Medication, Mentation, Mobility.
Sigma Membership
Non-member
Type
Poster
Format Type
Text-based Document
Study Design/Type
N/A
Research Approach
N/A
Keywords:
Competency, Educational Technology, Virtual Gaming
Recommended Citation
Hughes, Robin; Dolansky, Mary; Greenberg, Sherry; Pohnert, Anne; and Duffy, Evelyn, "An age-friendly health systems implementation: A virtual clinic as an educational technology innovation" (2020). INRC (Congress). 70.
https://www.sigmarepository.org/inrc/2020/posters_2020/70
Conference Name
31st International Nursing Research Congress
Conference Host
Sigma Theta Tau International
Conference Location
Virtual Event
Conference Year
2020
Rights Holder
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Review Type
Abstract Review Only: Reviewed by Event Host
Acquisition
Proxy-submission
An age-friendly health systems implementation: A virtual clinic as an educational technology innovation
Virtual Event
Virtual gaming simulation is an innovative pedagogical approach to enhancing experiential learning. Case Western Reserve University and CVS Health's MinuteClinic teams, with funding from The John A. Hartford Foundation, developed a virtual gaming technology to educate advance practice providers about Age-Friendly Health Systems, 4Ms care: What Matters, Medication, Mentation, Mobility.