Abstract

Games as pedagogical platform are becoming more popular in nursing education. Kahoot! is a free game-based response system can be played by the whole class in real time. A Kahoot! review as an instructional game strategy to engage in the classroom was developed for an undergraduate nursing course.

Authors

Indra Hershorin

Author Details

Indra Hershorin, PhD, RN, CNE, College of Nursing and Health Sciences, Barry University, Miami Shores, Florida, USA

Sigma Membership

Lambda Chi

Type

Presentation

Format Type

Text-based Document

Research Approach

N/A

Keywords:

Classroom Technology, Game-based Student Response System, Kahoot!

Conference Name

Nursing Education Research Conference 2020

Conference Host

Sigma Theta Tau International,National League for Nursing

Conference Location

Washington, DC, USA

Conference Year

2020

Rights Holder

All rights reserved by the author(s) and/or publisher(s) listed in this item record unless relinquished in whole or part by a rights notation or a Creative Commons License present in this item record.

All permission requests should be directed accordingly and not to the Sigma Repository.

All submitting authors or publishers have affirmed that when using material in their work where they do not own copyright, they have obtained permission of the copyright holder prior to submission and the rights holder has been acknowledged as necessary.

Review Type

Abstract Review Only: Reviewed by Event Host

Acquisition

Proxy-submission

Additional Files

download (78 kB)

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Instructional gaming: Using Kahoot! for review

Washington, DC, USA

Games as pedagogical platform are becoming more popular in nursing education. Kahoot! is a free game-based response system can be played by the whole class in real time. A Kahoot! review as an instructional game strategy to engage in the classroom was developed for an undergraduate nursing course.